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Walk toward the hat and the Green Ooze will pop out. With this done, you'll be taken to the Green Ooze's world. Now, you can go into the third room and input the Sigils into the totem in the corner. If you do this in the right place, you'll see the Skull and Crossbones Sigil. On a table, you'll notice The Photographer's head.Ĭlick it to make it spin and then click it again to use the flash. Now, head into the second room where you did the first set of Sigils. Annoying Sigil (Alarm Clock) on the leftĪfter you put that together, go back to the printer on PO3's right and check the screen.Here is what you need to make your card have: If you first look to PO3's right, you'll notice there's a card there. Once you've reached the factory in Botopia, you'll be able to create your own custom card. Remember that Airborne Sigil we found earlier? That's going to come in handy now. Grab this and take it back to PO3 to move along. Once these are all finished, spin around and find the floating bot holding gems. Here are those solutions:įinally, you'll need to rotate puzzle pieces to be able to see which Sigil is on the screen. Next, you'll have to do some basic math, while incorporating Inscryption's various Sigils. First up, you need to select the correct emojis for the question being asked. These are a bit more complex than the previous puzzles, but they aren't too tough.
#Inscryption map symbols how to
If you'd like a full breakdown, make sure to check out our How to Fight the Secret Boss section.īefore you can enter the third zone, you'll need to solve three more sets of three Captcha puzzles. If you move your mouse over the right down diagonal, you'll see a secret path.įollow this arrow and you'll be able to use your key to unlock the fight. The short answer for fighting this boss is that you need to have earned the Mycologist's Key in Act 2 and then go to the Waypoint between the Beast area and the Dead area. We would recommend waiting until you've built up your deck a bit, but that's up to you. Speaking of the Secret Boss, you can actually encounter him relatively early. However, having a card this powerful in your hand is worth it, especially if you want to take on the Secret Boss.
#Inscryption map symbols code
Yes, it's technically cheating because you won't learn the code until you make it all the way to the final Uberbot's lair. If you took the time to level up the Ourobot in Act 2, we recommend doing this right away. You don't actually find this clue until much later in the game, but if you set the clock to 4:00, you'll get your prize. You can also, if you want, get back the Ouroboros, though it's been renamed the Ourobot. This time, you're given the Airborne Sigil as a clue for an upcoming puzzle. You might remember this solution from Act 1 and it still works here. The first thing you should do is set the time to 11:00. You can actually do a few things with this right away, though you won't actually find out how to do one of them until later. If you walk to PO3's left and look at the wall, the Cuckoo Clock from Act 1 will appear. The Fishbot costs three Energy and gives you a one attack power, three health card with the Gift Sigil. Solving these two sets of Captcha will let you open a chest containing the Fishbot card and can pick up the Battery PO3 needs to continue the game. They can be a bit hard to spot, so here are all three solutions: The second set asks you to pick images that match the given description. You just need to press the arrow until the Sigil is upright. The first set of three puzzles is easy enough. These ask you to complete two different types of Captcha puzzles.
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In the next room over from PO3's game board, you'll notice a set of puzzles that will open a bridge to the other side of the room.
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It also moves adjacent to the last card you played if there's room, which can be a bother if you're not paying attention. The Lonely Wizbot costs two energy and gives you two attack power and one health. Bomb item lets you cover every space on the board without a card in a bomb, making it an incredibly powerful tool for clearing your enemy's board. Bomb Remote item and the Lonely Wizbot card. Solving both of these puzzles will give you access to the Mrs. Below, you'll find solutions for each of them. To PO3's right, you'll notice two block puzzles that look similar to the ones you've seen in each of the previous acts. As soon as you're given to stand up from the table by PO3, you can complete these puzzles.
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